Frequently Asked Questions
-
Yes!
Roll for Connection proudly accepts Self-Determination Program (SDP) funding.
We are vendored with the following Financial Management Service (FMS) Providers:
Accura FMS
Aveanna Support Services
Sentinel Four
We are in the process of becoming vendored with these additional FMS Providers:
Arch FMS
FACT Family
Don’t see yours on the list? Don’t fret! We’re happy to get vendored.
-
No.
Many traditional social skills interventions begin from the premise that the individual possesses a deficit that needs to be corrected. Roll for Connection rejects that premise. The problem we are solving is solving is not “how do we teach this person to socialize correctly?” It is “how do we create the conditions in which compatible people can actually find one another, spend meaningful time together, and develop genuine friendship organically?”
-
Nope!
While many of our players are neurodivergent and/or members of the disability community, and our groups are intentionally designed to be as accessible as possible, they are not exclusive to any particular group.
Roll for Connection welcomes everyone. Even neurotypicals.
-
We bill our groups in 12-week sessions, but as our cohorts are specifically curated to optimize player compatibility, they are designed to be renewed indefinitely for as long as players are interested in participating.
-
Groups are formed based on a mix of the following criteria:
Age Group
Middle Schoolers: ~11-13
High Schoolers: ~14-17
Young Adults: 18-29
Adults: 30+
Format
Virtual
In-Person (these groups are also based on geography)
Burbank, CA
La Cañada Flintridge, CA
Pasadena, CA
More to come!
Player Compatibility
Player / GM Fit
Scheduling
-
Our current cohort formation time is approximately 3-6 weeks, depending on age group.
We are actively working to bring on additional administrative support and Game Masters to better serve more players and shorten wait times.
-
Here’s a step-by-step guide of what you can expect from initial inquiry to rolling for initiative.
Free Consultation - You’ll be prompted to schedule this once you submit the Player Interest Form.
Onboarding Paperwork
Player Onboarding Form
Participant Agreement / Liability Release Waiver
Scheduling Poll
Cohort Formation - We do the work of matching you with a compatible adventuring party and a GM that aligns with your interests and play style. Once a suitable group has formed, you’ll be notified of the Game Master, Campaign Setting / Premise, and Date / Time (don’t worry, we’ll confirm availability with you prior to finalizing group assignments).
Character Creation - We’ll send you a form to help you brainstorm character ideas and communicate your vision to us. Your Game Master will use your answers to create a rough draft of your character sheet that you’ll refine together during Session Zero.
Billing
Session Zero - An introductory session that covers the basics of D&D, establishes boundaries and group expectations, walks players through getting set up with Discord and D&D Beyond, and gives everyone a chance to introduce and fine-tune their characters collaboratively with the Game Master prior to the adventure beginning in earnest.
The Adventure Begins!
-
Not yet, but we hope to very soon!
We are currently in the process of setting up venue partnerships with game stores in Pasadena, La Cañada Flintridge, and Burbank, CA.
In the meantime, you can submit a Player Interest Form to get on the waitlist.
-
Roll for Connection serves the following age groups:
Middle Schoolers: ~11-13
High Schoolers: ~14-17
Young Adults: 18-29
Adults: 30+
For younger adventurers, we recommend checking out our friends over at The Adventure Hall.
-
You sure can!
We’re currently an adventuring party of one (well, two if you count my familiar), but won’t be for long!
If you’re interested in becoming a part of Roll for Connection, shoot us an email at rollforconnection@gmail.com.
Dungeons & Dragons (D&D) is a tabletop role-playing game (TTRPG) that's been around since the 1970s. At its core, it is a cooperative game where the goal is not to win or lose, but rather to tell a good story.
With the Game Master serving as guide, narrator, and referee, players form a party of adventurers who embark on epic fantasy adventures. With the fate of the realm on the line, it all comes down to the party's choices – and the roll of the dice.
What is Dungeons & Dragons?
"From building confidence to processing trauma, tabletop role-playing games like Dungeons & Dragons are proving to be powerful tools for mental health. Science Quickly’s Rachel Feltman spoke to researchers and professional Dropout's dungeon master Brennan Lee Mulligan to explore how collaborative storytelling can help us thrive—and even be used as therapy."
– Scientific American